Topic outline

  • Course Overview

    •                                                                                







      IMTE4 - Immersive Media Design Courses


      IMTE4 for learning revolution


    • Stelios' headshot

      Instructor:  Dr. Stylianos Mystakidis
                          


      Short description of the course

      Virtual Reality, Augmented Reality, Metaverse and Spatial Computing in general are redefining Digital Online Learning and reshape the way we learn and interact with each other and the world. But what constitutes effective learning in immersive technologies? The course is designed as a practical introduction to the basic concepts and methods to assist you in design courses and interventions with and on immersive media. The topics covered include basic concepts of instructional course design in the context of Immersive Technologies.

      The course comprises the following units:

      • UNIT 1: Learning Design fundamentals
      • UNIT 2: Theoretical foundations of Immersive Media Course Design
      • UNIT 3: Instructional Design of VR & AR Experiences
      • UNIT 4: Learning Design in 2D vs 3D Immersive Environments
      • UNIT 5: Design of Learning Experiences in the Metaverse
      • UNIT 6: Gamification of Immersive Media Course Design

      Upon successful completion of the course, you will be able to:

      • Identify the three main domains that influence the learning process
      • Formulate accurately intended learning outcomes
      • Associate learning activities with respective outcomes
      • Describe the structural elements of immersive learning
      • Identify and express your personal signature pedagogy
      • Analyze the learning design components of VR-supported interventions
      • Analyze the learning design components of AR-supported interventions
      • Assess critically learning limitations of existing technologies or media in education
      • Distinguish between learning design for 2D and 3D environments
      • Differentiate three strategic approaches for effective immersive learning design
      • Describe the structural components of the Metaverse in educational context
      • Sketch learning experiences in the Metaverse with immersive media
      • Discern various motivation enhancement methods such as playful and gameful design
      • Apply playful and gameful approaches for immersive learning design


  • Welcoming Message


    • Dear Students,

      Welcome to the fascinating world of Immersive Instructional Design! I am thrilled that you will be joining this exciting course where we will embark together on a transformatory journey that transcends traditional teaching boundaries. Get ready to dive into immersive media course design, where you'll become active participants and creators of unforgettable learning experiences that bridge theory and practice.

       learning journey of transformation

      Immersive media course design isn't just about replicating existing teaching practices; it's about adapting, transforming, reconceptualizing and revolutionizing learning with your imagination and creativity. Through this course, you will have the opportunity to ignite your passion for learning experiences that spark curiosity, attract interest and become unforgettable, where you'll discover new ways to engage audiences and touch their soul.

      As your "course captain", I am on this fine boat to guide and support you through this exhilarating adventure. We will examine the principles and techniques behind immersive media course design, analyze compelling examples, and engage in hands-on projects that will empower you to craft and enhance your immersive learning experiences. Discussions, collaboration, and exploration are encouraged along the way, as your fellow sailors will undoubtedly inspire you with their unique perspectives.

      By the end of this course, you will have crafted a comprehensive understanding and hands-on practice with immersive media course design.

      So, unlock your imagination, dare to venture into uncharted seas, and let your creativity soar. I am genuinely excited to embark on this remarkable journey with every one of you. Let us dive headfirst into the boundless realm of immersive course design!

      Sincerely,

      Stylianos Mystakidis
      Instructor of Immersive Media Design Course


  • UNIT 5: Design of Learning Experiences in the Metaverse

    • Duration period :  2 Weeks

    • Short Description of Unit 5

      Metaverse is the 3D iteration of the Internet that allows the flexible creation of multiuser immersive environments for synchronous and asynchronous communication. How can we envision and re-design online learning in the Metaverse? What immersive media design strategies are effective on the Metaverse in each domain according to the evidence from literature? How can we facilitate the construction of virtual communities in the Metaverse?

      Online conference on the Metaverse

      By the end of this Unit, you will be able to:

      • Describe the structural components of the Metaverse in educational context
      • Sketch learning experiences in the Metaverse with immersive media

       

      List of Readings (Compulsory and Highly Recommended):

      Mystakidis, S. (2022). Metaverse. Encyclopedia, 2(1), 486–497. https://doi.org/10.3390/encyclopedia2010031

      Mystakidis, S., & Lympouridis, V. (2023). Smart Immersive Learning Design in the Metaverse: A Theoretical Literature Review Synthesis. In D. Liu, R. Huang, A. Hosny Saleh Metwally, A. Tlili, & E. Fan Lin (Eds.), Between Myth and Reality: Where Metaverse in Education Stands. Springer. In press.

      Mystakidis, S. (2021). Motivation Enhancement Methods for Community Building in Extended Reality. In J. A. Fisher (Ed.), Augmented and Mixed Reality for Communities (pp. 265–282). CRC Press. https://doi.org/10.1201/9781003052838-17

      Mystakidis, S., Berki, E., & Valtanen, J.-P. (2021). Deep and Meaningful E-Learning with Social Virtual Reality Environments in Higher Education: A Systematic Literature Review. Applied Sciences, 11(5), 2412. https://doi.org/10.3390/app11052412

       

      Metaverse platforms to explore!

      • Spatial
      • Engage VR
      • Frame VR
      • Mozilla Hubs
      • Rec Room VR
      • VR Chat
      • Meta Horizon Worlds


      List of additional materials for deeper study (Optional):

      Beck, D., Morgado, L., & O’Shea, P. (2023). Educational Practices and Strategies with Immersive Learning Environments: Mapping of Reviews for using the Metaverse. IEEE Transactions on Learning Technologies, 1–23. https://doi.org/10.1109/TLT.2023.3243946

      Fragkaki, M., Mystakidis, S., Hatzilygeroudis, I., Kovas, K., Palkova, Z., Salah, Z., Hamed, G., Khalilia, W. M., & Ewais, A. (2020). TPACK Instructional Design Model in Virtual Reality for Deeper Learning in Science and Higher Education: From “Apathy” to “Empathy.” 12th Annual International Conference on Education and New Learning Technologies (EDULEARN20), 3286–3292. https://doi.org/10.21125/edulearn.2020.0943


      Mystakidis, S., Mourtzis, P., & Tseregkouni, E. (2022). Collaborative problem solving for in-depth conceptual knowledge in 3D virtual worlds. In Ideas for Active Learning (pp. 643–651). University of Sussex Library.
      https://doi.org/10.20919/OPXR1032/79

      Mystakidis, S. (2022). Metaverse in Online Distance Education: Superfluous or Inevitable? Innovating Higher Education Conference (I-HE2022). https://i-he2022.exordo.com/programme/presentation/76


    • Metaverse: Pandora’s Pithos or Panacea for Education? 7+1 Uncommon Truths about the Edu-Metaverse (Keynote speech at the VWBPE 2023 conference, duration: 50’)